Post by MSG. Steven J. McMillan on May 7, 2009 19:48:39 GMT
No. of Players (Allied/Axis): 1 vs. 1 / MAYBE; 2. Vs 2
Introductory Posts (Neutral/Hostile): NEUTRAL!
Location (Board and Sub-Board): Occupied France and Lowlands- Arnhem, Eindhoven, and Nijmegan
Time of Day (24 Hour Clock): 1400hrs roughly.
Current Weather Conditions: Sunny, clear skies.
Map:
Units
Allied
Normal Units (Private and Corporal NPC’s): 5 - 10
Special Units (All other NPC’s): 5
Light Vehicles: 0
Armoured Vehicles: 0
Planes: 0
Axis
Normal Units (Private and Corporal NPC’s): 5 - 7
Special Units (All other NPC’s): 4
Light Vehicles: 1
Armoured Vehicles: 1 - Either one light vehicle or one tank.
Planes: 0
Estimated Difficulty (Beginner, Normal, Veteran, Expert): Normal/Veteran.
Notes:
Alright, I've laid the stats out so the Allies have more infantry to play with, but the Axis may bring one tank or one light armoured vehicle if they like.
The Allies will be assaulting from the SOUTH (bottom of map) and the Axis will be dug in at the NORTH (top of map), so this is why I've enabled the Allies to have a few more units. As the Allied defenses merely consist of hedges, trees, windmill (with no windows facing the enemy directly) and a single trench.
The Axis have three buildings, one of them being a barn with an upper level over-looking the woodlands/hedgerows and hold the main roads. Enabling you guys to bring a tank or light vehicle if you wish.
I've written up a key below explaining everything quickly;
- Green blobs = Trees
- Green oblong shapes = Hedgerows / 5 - 6ft tall.
- Brown oblong shape = Trench, Ditch / 4ft deep.
- Circle building = Windmill w/ an upper level (grey circle within)
- Box buildings = Farm houses & barn (w/ brown upper level)
- Brown border around farm houses = Wooden Fence / 2ft tall.
Any questions? Ask below. All unit proposals are negotiable to be changed, I've just set a rough outlay.
Introductory Posts (Neutral/Hostile): NEUTRAL!
Location (Board and Sub-Board): Occupied France and Lowlands- Arnhem, Eindhoven, and Nijmegan
Time of Day (24 Hour Clock): 1400hrs roughly.
Current Weather Conditions: Sunny, clear skies.
Map:
Units
Allied
Normal Units (Private and Corporal NPC’s): 5 - 10
Special Units (All other NPC’s): 5
Light Vehicles: 0
Armoured Vehicles: 0
Planes: 0
Axis
Normal Units (Private and Corporal NPC’s): 5 - 7
Special Units (All other NPC’s): 4
Light Vehicles: 1
Armoured Vehicles: 1 - Either one light vehicle or one tank.
Planes: 0
Estimated Difficulty (Beginner, Normal, Veteran, Expert): Normal/Veteran.
Notes:
Alright, I've laid the stats out so the Allies have more infantry to play with, but the Axis may bring one tank or one light armoured vehicle if they like.
The Allies will be assaulting from the SOUTH (bottom of map) and the Axis will be dug in at the NORTH (top of map), so this is why I've enabled the Allies to have a few more units. As the Allied defenses merely consist of hedges, trees, windmill (with no windows facing the enemy directly) and a single trench.
The Axis have three buildings, one of them being a barn with an upper level over-looking the woodlands/hedgerows and hold the main roads. Enabling you guys to bring a tank or light vehicle if you wish.
I've written up a key below explaining everything quickly;
- Green blobs = Trees
- Green oblong shapes = Hedgerows / 5 - 6ft tall.
- Brown oblong shape = Trench, Ditch / 4ft deep.
- Circle building = Windmill w/ an upper level (grey circle within)
- Box buildings = Farm houses & barn (w/ brown upper level)
- Brown border around farm houses = Wooden Fence / 2ft tall.
Any questions? Ask below. All unit proposals are negotiable to be changed, I've just set a rough outlay.