Post by PuNk! ™ on Jul 6, 2012 13:06:32 GMT
Defenders & Attackers!
[/b]*D&A Version 1 / Battle 1 / Mansion VIP Map Version 1[/i][/center]
This is the first D&A battle of the series and this battle is currently open for one Axis and one Allied member to take part. Ideally, you must be ranked Sergeant upwards in order to take part in this battle; primarily to be able to command and order units properly.
The moderator of this battle will be Mac Bargett, should you have any questions about the map or units in regard to this battle, please ask me however, due to the fact I created the map/s and populated the units for this battle and therefore would be more inclined with better knowledge to answer your questions.
The sign-up will not be a first-come-first-serve basis, I will be choosing candidates in respect of their experience and rank to take part in this battle.
Those who have taken part in these battles, will be unable to sign-up to the next D&A episode. Giving others the chance to take part within this series.
Enjoy, the mission brief is below.
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Mission objectives:[/b] Brief Summary!
Allied missions:
- Primary objective - Capture the V.I.P for important intel.
- Secondary objectives - Rescue the jews.
Axis missions:
- Primary objective - Protect & save the V.I.P, repelling the enemy attack (force enemy to retreat or wipe them all out).
- Secondary objective - Kill the V.I.P to prevent intel being captured.
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Allied Units:[/b]
(Nationality of units will depend on nationality of member involved)
- 1 Allied Member (must be ranked Sergeant upwards)
- 1 Sergeant
- Standard SMG. (Depends on nationality, model will change)
- Standard side-arm. (Depends on nationality, model will change)
- Standard ammunition.
- * Equipped with two grenades.
- * Equipped with one smoke grenade. - 2 Corporals
- Standard rifles. (Depends on antionality, model will change)
- Standard Ammunition.
- * All equipped with one grenade each. - 6 Privates
- Standard rifle. (Depends on nationality, model will change)
- Standard ammunition. - 1 Heavy MG Team
- Standard MG. (Depends on nationality, model will change)
- Standard ammunition. - 1 Sniper
- Standard scoped rifle. (Depends on nationality, model will change)
- * Equipped with rope.
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Axis Units:[/b]
(Nationality of units will depend on nationality of member involved)
- 1 Axis Member (must be ranked Sergeant upwards)
- 2 Sergeants
- Standard SMGs. (Depends on nationality, model will change)
- Standard side-arms. (Depends on nationality, model will change)
- Standard ammunition.
- * Equipped with one grenade each. - 4 Corporals
- * Standard SMGs. (Depends on antionality, model will change)
- Standard Ammunition. - 2 Privates
- Standard rifles. (Depends on nationality, model will change)
- Standard ammunition. - 1 Heavy MG Team
- Standard MG. (Depends on nationality, model will change)
- High Ammunition. - V.I.P: Military Colonel (undisclosed name)
- Standard side-arm. (Depends on nationality, model will change)
- Low ammunition.
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This is the standard plain map. Axis will be garrisoned anywhere within the buildings and the Allies will be assaulting from the bottom, just outside the mansion walls (there's no grand gate on the walls, let's just say they were scrapped for precious metal).
Here's the general key to the map, explaining pretty much everything!
Should you have anymore questions, please ask myself via the thread or PM.
~Danny