Post by Apostolis Petrovich Sokolov on Oct 1, 2010 1:35:21 GMT
No. of Players (Allied/Axis): 1 vs. 1 or possibly 2 vs. 2
Introductory Posts (Neutral/Hostile): Neutral
Location (Board and Sub-Board): USSR, Open Area
Time of Day (24 Hour Clock): 1300
Current Weather Conditions: Overcast, cool, and breezy. Middle of fall.
Map:
Units
Allied
Normal Units (Private and Corporal NPC’s): 6-9
Special Units (All other NPC’s): 0-2
Light Vehicles: 0-1
Armoured Vehicles: 0
Planes: 0
Axis
Normal Units (Private and Corporal NPC’s): 6-12
Special Units (All other NPC’s):0-3
Light Vehicles: 0-1
Armoured Vehicles: 0-1
Planes: 0
Estimated Difficulty (Beginner, Normal, Veteran, Expert): Normal
Notes: The bright green circles are trees. The ground under them is knobby with roots and covered with fallen/decaying leaves. The dark green area outside of the top left forest is deep underbrush, thick with picker bushes, high grass, small rocks, and sapling trees. It is hard and somewhat hazerdous to cross but offers good cover. The large grey splotches are large rock formations of varying heighth, the shortest being as tall as a man and the highest being twice as tall as a man. Climbing one is possible but tedious and rather dangerous. The dark grey block south of the underbrush is a small garage. Magenta lines are doors, while the assorted shapes on the inside are various peices of equipment and tools that offer good cover. The large brown blob is a packed-dirt road, ruddy from disrepair. The striped red and white boxes are guard posts and the red lines are barricades that can only be lifted by the control panel in the checkpoints. Magenta is doors, black is non-paned windows.
The grey lump on the road is a broken down transport truck, its engine shot and front wheel flat. The brown squares around it are boxes from the truck that were unpacked but never taken anywhere. The blue mass in the bottom right corner is part of a large lake. The light blue is water that can be walked through, while dark blue indicates that swimming is required. The two brown things in/near the water are row boats. The brown mass with black spots is a dock with a boat attatched to it.
The scenario is that a recent Soviet breakthrough has caused the Germans to abandon this guardpost. A small group of Germans retreating from the front is passing through the ghost-checkpoint and start at the bottom left of the map and their objective is to defeat the Russians and get to the top right of the map. The Soviets start in the wooded areas/underbrush at the top left and right of the map. The Soviets have a semi-element of suprise.
Introductory Posts (Neutral/Hostile): Neutral
Location (Board and Sub-Board): USSR, Open Area
Time of Day (24 Hour Clock): 1300
Current Weather Conditions: Overcast, cool, and breezy. Middle of fall.
Map:
Units
Allied
Normal Units (Private and Corporal NPC’s): 6-9
Special Units (All other NPC’s): 0-2
Light Vehicles: 0-1
Armoured Vehicles: 0
Planes: 0
Axis
Normal Units (Private and Corporal NPC’s): 6-12
Special Units (All other NPC’s):0-3
Light Vehicles: 0-1
Armoured Vehicles: 0-1
Planes: 0
Estimated Difficulty (Beginner, Normal, Veteran, Expert): Normal
Notes: The bright green circles are trees. The ground under them is knobby with roots and covered with fallen/decaying leaves. The dark green area outside of the top left forest is deep underbrush, thick with picker bushes, high grass, small rocks, and sapling trees. It is hard and somewhat hazerdous to cross but offers good cover. The large grey splotches are large rock formations of varying heighth, the shortest being as tall as a man and the highest being twice as tall as a man. Climbing one is possible but tedious and rather dangerous. The dark grey block south of the underbrush is a small garage. Magenta lines are doors, while the assorted shapes on the inside are various peices of equipment and tools that offer good cover. The large brown blob is a packed-dirt road, ruddy from disrepair. The striped red and white boxes are guard posts and the red lines are barricades that can only be lifted by the control panel in the checkpoints. Magenta is doors, black is non-paned windows.
The grey lump on the road is a broken down transport truck, its engine shot and front wheel flat. The brown squares around it are boxes from the truck that were unpacked but never taken anywhere. The blue mass in the bottom right corner is part of a large lake. The light blue is water that can be walked through, while dark blue indicates that swimming is required. The two brown things in/near the water are row boats. The brown mass with black spots is a dock with a boat attatched to it.
The scenario is that a recent Soviet breakthrough has caused the Germans to abandon this guardpost. A small group of Germans retreating from the front is passing through the ghost-checkpoint and start at the bottom left of the map and their objective is to defeat the Russians and get to the top right of the map. The Soviets start in the wooded areas/underbrush at the top left and right of the map. The Soviets have a semi-element of suprise.